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‎Nov 25, 2008
02:32 AM
build.exe does not fail despite missing some install reosurces ...
Hi,
I was under the impression that build.exe util would fail with error if build process fails to locate any of the install resources (for e.g. say a file)
To my surprise, build succeeded, and returned code 0.
How can I make build return non-zero code under such circumstances.
Thanks.
I was under the impression that build.exe util would fail with error if build process fails to locate any of the install resources (for e.g. say a file)
To my surprise, build succeeded, and returned code 0.
How can I make build return non-zero code under such circumstances.
Thanks.
(3) Replies
‎Feb 24, 2009
12:53 AM
Hi,
Even I'm facing the same issue. I was able to build but the Resource1.zip file size is very less or sometimes it wont create. Why its not able to locate the files I'm not sure. The files were able to pick in the first instance and if I run the build for the second time, the resource1.zip file will not get zipped with all the files. I opened the project file in IDE, find that the components are not picked.
Do you know anything abt the issue?
Thanks
Jak
Even I'm facing the same issue. I was able to build but the Resource1.zip file size is very less or sometimes it wont create. Why its not able to locate the files I'm not sure. The files were able to pick in the first instance and if I run the build for the second time, the resource1.zip file will not get zipped with all the files. I opened the project file in IDE, find that the components are not picked.
Do you know anything abt the issue?
Thanks
Jak
‎Feb 24, 2009
04:36 AM
If in the properties of your Advanced Designer you've set the build to continue even resources are missing, it will apply the same settings to the command line build (hence it won't fail if resources are missing).
‎Mar 08, 2009
03:00 AM
Hi,
In the Advanced Designer click Edit-->Preferences-->Generalsettings-->ProjectLoading ,always keep the Always option checked.
This would make your referenced objects checked at build time.
Thanks
Md Shahul
In the Advanced Designer click Edit-->Preferences-->Generalsettings-->ProjectLoading ,always keep the Always option checked.
This would make your referenced objects checked at build time.
Thanks
Md Shahul