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Binding element for Trusted storage in FNP
Binding element for Trusted storage in FNP
The binding elements for the trusted storage based licensing (for one's implementation) can be gathered from "<vendor>TrustedConfigIn.xml" file. This is a publisher side file, that can be located under platform Dir\publisher\<vendor_name>TrustedConfigIn.xml
It looks like this:
</TransactionKeyInfo>
<Server>
<Anchoring>
</Anchoring>
<Binding>
<Platform>
<Type>DEFAULT</Type>
</Platform>
</Binding>
</Server>
<Client>
<Anchoring>
</Anchoring>
<Binding>
<Platform>
<Type>DEFAULT</Type>
In regards of the Deal breaker scenarios for TS breakage, there is a detailed Table (A-24) explained in the "FlexNet Publisher Programming Reference for Trusted Storage–Based Licensing", under Appendix A.
The default for FLEXIBLE binding is to use all the built-in bindings that are available on an operating system. The list of those binding elements can be referred from the same document location (chapter/Appendix) as in my previous communication. However, users who are not using FlexNet Operations can specify the <Disable> or <Enable> element along with <HID> to identify explicitly which binding identities to use or not to use for a given operating system.
Also, FlexNet Publisher automatically uses the appropriate binding elements when running in a virtual environment, if they are available. Binding is to differentiate between physical and virtual environments and the legacy bind-to-VMID policy is deprecated. The binding elements are (for virtualization based environment):
• MAC address—used on physical environments is now used in virtual environments as well and is a deal breaker.
• UUID (universally unique ID)—A binding identity used to configure trusted storage on the virtual machine, previously the only binding identity used in virtual environments; this is now a deal breaker.
• Generation ID—A property of a virtual machine available in some environments. Where it is available it is used as a binding identity; it is a deal breaker.
A binding item is a deal breaker if/when it changes, trust should be lost regardless of the number of binding items that still match. Since all binding identities used in virtual environments are deal breakers, trust will always be lost if any of them changes.